EPISODES
Playable chapters of the universe. Your choices are remembered.
Act One is free forever. See the ten chapters, your Mangoes, and every way to keep the dream alive.

Spacedread is asleep, falling gently through a pixel nebula, and his half-smoked mango spliff is getting away. Keep his rass floating with one thumb: bump the suspicious symbols, survive the peaceful violence, answer the Voice, build the chain, save a moon by accident — and do NOT touch the golden one. (You're going to touch it.)
Fly, grab mangos, and hit whatever starts GLOWING. The forbidden symbol had a horse inside it — ride its rainbow mane, pick the right door, lasso five colour-thieving Chroma Calves, and feed a bull that eats unfinished worlds. Choose wrong and the fridge chases you. Then something knocks from under the floor.

Spacedread wakes in a black void above the world, and someone unseen is sending prompts. Some help. Some hurt. Some are made of love. Your choices decide what happens between a creation and the person dreaming him.

Someone farted in the void. Spacedread says it wasn't him. The cloud disagrees. A playable episode about blame, shame, and the one door worth opening.

A mysterious turd appears in the middle of history, and every memory in the courtroom has been edited. Tap the lies. Stamp the contradictions. The evidence will speak for itself.

Spacedread tips the Mango Torch, denies it, and is automatically qualified for the games. Blame Vaulting, Fake Tear Swimming, the Manipulative Injury Sprint — and one final event nobody has ever completed clean.

The void toilet is overflowing with old arguments, ignored texts and one fourteen-minute unsent voice note — and Plungy, the talking plunger, refuses to clean up another emotional mess alone.
FREQUENCY BOOKS
Gentle interactive books. No score, no timer, no wrong answers.